Escheresque Pocket Dimension
Description
The air or void before you (or whatever matter—it makes no difference) shimmers just slightly. You’ve stumbled onto a stable tear in timespace that connects your locus to some other fixed point via the Escheresque. Entering the tear costs nothing but automatically induces Escheresque nausea. The destination locus cannot be changed, and it is stable but one-way. Travel “through” the Escheresque typically takes d10 “hours” from the perspective of the travelers. Roll 1 encounter (2 in 6 chance) per 2 hours. See “Folds” for more.
pocket dimension
it is stable but one-way