Wetan phantoms
assassins for hire
Headcount
2
Vitals
- com
- d10
- mov
- d12+1
- rea
- d8
- wil
- d6
- cha
- d6
- hea
- 23
- grt
- 14
- DR
- 0
Habits
- Punning/rhyming/talking shit
- Just enjoying a cup of uskaal (casing a joint)
- Following someone discreetly...
Dogma
- Money
Attacks
- "Bleeder" (parang), d6 damage plus bleed 2.
- Blowdart, 1 damage plus stun 3.
- Cutlass, d8 +d4 damage.
- Hands, d10 damage.
- Smokebomb, 1 damage plus stun 4.
Powers
- Ambush – Before combat, if the phantoms sneak up on their targets, the targets must make MOV/dodge checks or else suffer serious damage from the traps they’ve just sprung. Traps deal d20 +d8 damage and are armor-piercing (ignores DR).
- Backstab
- Murder
- Sneaky (passive) – Phantoms gain a +3 bonus to MOV/sneak checks.
Gear
- d30 gl in Chessenais florins, terrible-tasting snacks. (Their full stash is elsewhere.)