Wetan phantoms

assassins for hire

Headcount

2

Vitals

com
d10
mov
d12+1
rea
d8
wil
d6
cha
d6
hea
23
grt
14
DR
0

Habits

  • Punning/rhyming/talking shit
  • Just enjoying a cup of uskaal (casing a joint)
  • Following someone discreetly...

Dogma

  • Money Filled Pip Filled Pip Pip Pip Pip Pip

Attacks

  • "Bleeder" (parang), d6 damage plus bleed 2.
  • Blowdart, 1 damage plus stun 3.
  • Cutlass, d8 +d4 damage.
  • Hands, d10 damage.
  • Smokebomb, 1 damage plus stun 4.

Powers

  • Ambush – Before combat, if the phantoms sneak up on their targets, the targets must make MOV/dodge checks or else suffer serious damage from the traps they’ve just sprung. Traps deal d20 +d8 damage and are armor-piercing (ignores DR).
  • Backstab
  • Murder
  • Sneaky (passive) – Phantoms gain a +3 bonus to MOV/sneak checks.

Gear

  • d30 gl in Chessenais florins, terrible-tasting snacks. (Their full stash is elsewhere.)

Go Looking for Trouble