Void elf "art handlers"

diminuitive amoral posthumans

Headcount

1 (critic), 4d4 (autonomous collective)

Vitals

com
d12
mov
d10
rea
d20
wil
d8
cha
d8
hea
24
grt
30
DR
6
(exalted quicksuit dress of hyper-diamond "mithril")

Habits

  • Filming 4d4 human and wetan living qhess pieces as they engage in a battle royale
  • Appearing before a group of quasisapients in messianic garb, pointing at a shining monolith
  • Remote-controlling a saw-drone that is removing the head of someone you know

Dogma

  • Post-post-post-post-post-postmodernism (selfish aesthetics-worship) (d4+1) Filled Pip Filled Pip Pip Pip Pip Pip

Attacks

  • High-frequency sword, 2d6 damage plus nauseating: a struck target must pass a WIL/resist world check or experience severe disorientation and suffer a −1 to hit; this penalty is cumulative
  • Lightning pistol, 3d6 damage plus EMP: stun 2 against informatic beings
  • Lightning rifle, 6d6 damage plus EMP: stun 2 against informatic beings
  • Singularity rifle, instant death on hit

Powers

  • Astrogate CRB045
  • Backstab CRB110
  • Command CRB046
  • Con CRB060
  • Disarm CRB111
  • Explode CRB111
  • Jack CRB045
  • Murder CRB061
  • Slay CRB111
  • Steal CRB061
  • Tack CRB043

Gear

  • Exalted quicksuits sell for 8000 gl.
  • High-frequency swords sell for 666 gl
  • Lightning pistols sell for 1500+([d4−1] × 300) gl
  • Lightning rifles, 3000+([d3−1] × 666) gl
  • Singularity rifles, 8000+([d4−1] × 1000) gl. Singularity rifles are illegal to bring to Spindle; they are meant to be reported to Acquisitions and then dealt with according to specific Co. directives (deposited in the armory of a provincial blacksite).

Story notes

These delicate-looking, half-sized humans in light-absorbing baroque armor are chain-smoking bidis and laughing in their song-like tongue at their own “ironic” observations. Strange ray-weapons are holstered at their hips. Void elves have exquisitely evil plans and do not care about you. If they see you, they will attempt to bring you back to their galleryship. They will flee if sufficiently threatened or obviously outgunned—but they will be back... Rarely, void elves’ motivations dovetail with those of other sapients.


Go Looking for Trouble