Pterosaur – topaz whineglider
common flying predator
Headcount
d6+1 (family) or d100+1 (egg-laying colony)
Vitals
- com
- d8
- mov
- d10
- rea
- 1
- wil
- d4
- cha
- d4
- hea
- 9
- grt
- 5
- DR
- 1
- (leathery hide)
Habits
- Spiraling through the sky, making a high-pitched whine
- At the shoreline, perched on mangrove-roots, wrestling over a fish
- Dozing atop a nest of tall, pale-green eggs
Dogma
- Instinct
Attacks
- Swordbeak, d8 damage plus puncturing: when a whineglider successfully attacks a target, their surprisingly sharp beak also inflicts bleed 2 if the damage total is odd.
Powers
- Dive bomb (2-round) – A whineglider can burn d4 GRT and spend 1 round gliding up on a thermal while staring at its prey to dive bomb on the 2nd round: if their attack hits, they inflict 3d8 damage and regain d4 GRT if the target is biological as they swallow torn flesh.
Gear
- None.
Story notes
Though an individual adult topaz whineglider stands only 1 M tall and has the unsolid frame of a flying predator at the base of the littoral food web, over half of that height comes from their sword-sharp beak. Too, their bulging eyes possess two double-focusing irises, of contrasting electric colors, that allow a whineglider to target prey from high above the waves. While any one whineglider rapidly tires if it misses an ambush, a large family or seasonal nesting colony presents a serious threat to many a Terran or provincial venture.