Mi-go astrobiologists
inquisitive crab-fungi
Headcount
1 (experimentalist) or 3d3 (astrobiology convention)
Vitals
- com
- d8
- mov
- d20
- rea
- d12+1
- wil
- d12
- cha
- d8
- hea
- 16
- grt
- 36
- DR
- 3
- (living-plastic exocrust)
Habits
- Taking notes (this looks like surgery on a squealing, blinking lion’s mane mushroom)
- 3D-printing a squiggly tool that will grow into a bubble-shaped “house”
- Quietly spinning in a circle, absorbing trace gasses (“eating”)
Dogma
- Obsessive empiricism
- Data-driven realpolitik
Attacks
- Chromatophoric laser, 3d4 damage.
- Limbic excruciator, If more than one mi-go is present, then one of them is a “psychologist” who carries a limbic excruciator, d6 +d8 damage, plus non-bug sapients within a 10-M radius must pass a 7+ WIL/resist other check or experience horrible pain such that they cannot act next round.
Powers
- Ally CRB097
- Astrogate CRB045
- Augur CRB049
- Bioengineer CRB049
- Detect CRB099
- Flight (free, slow).
- Heal (standard) – Burn X GRT and treat a person: that person regains X+4 HEA.
- Idiohack CRB098
- Jack CRB045
- Tack CRB043
- Telepathy (free).
Gear
- Each mi-go carries biologically based scientific, utility, and entertainment equipment (“goop-tools”) worth a total of 4d100 gl to an Archivist particularly obsessed with Yuggothi bioengineering. Mostly, it seems like a belt/web of disgusting Cronenbergian fungal/crusty sacs of crap.
- Chromatophoric wristband-lasers sell for 600 gl each.
- Limbic excruciators sell for 800 +3d30 gl each but are illegal to possess.
Story notes
Mi-go are not outright hostile; they exist, much like the Co., to plunder the secrets of even more advanced civilizations throughout the void. Mi-go can easily translate Spin.