Aelia - Level 1 peasant
Vitals
| VIT | d12 | HEA | 20 / 20 | |
| FIT | d8 | GRT | 10 / 10 | |
| INS | d4 | DR | 0 | |
| FRV | d6 | |||
Background
The vast majority of Constantinople’s population are peasants—poor workers with few rights, no land holdings, and limited social mobility. Members of this class make their living through hard manual labor as farmers, in construction, or producing raw goods such as beeswax or textiles. On both sides of the city, peasants live, crammed into tenement housing and are levied with high rents and taxes—payable either in cash or in kind (with livestock, foodstuff, raw goods, etc.)—in exchange for their housing and for their safety within the city. Peasants are further mandated to serve as soldiers whenever the city comes under attack—either from hordes of demoniacs or invading armies—with many receiving cursory training in polearms and archery.
Due to a lifetime of poverty and hard labor, peasants are robust, physically tough, and resourceful. Pilgrims from the peasant class have access to a wide array of powers centered around combat, survival, and mutual aid.
Humour - Phlegmatic (phlegm) 🜄
Associated with water and governed by both Venus and the moon, phlegmatics (“fleg-MAT-ik”) tend to interact with the world with a reserved, placid attitude. Yet this stoic facade belies their deep care and compassion for those around them. Pensive and introspective, the phlegmatic can appear shy or withdrawn when they are lost in thought.
Compassionate care (free)
Whenever you use the basic power aid, you can burn 1 GRT for the target to recover an additional d3 pool.
Crime - Usury
The crime of usury—called ribā under Sharia law—is the act of charging excessive interest rates on loans and deposits. This is considered a serious sin by both the Ulema and the Patriarchate of Constantinople. Yet, in spite of liturgical prohibition and condemnation, usury is widespread—thanks in no small part to the mercantile sea trade which has kept Constantinople’s economy viable in the years after the Abandonment.
Usurer (permanent)
Having been found guilty of usury, you make all FRV/charm checks targeting NPCs marked as peasants (who are frequently targeted by predatory usurers) or clergy with disadvantage.
Powers
Strong back (permanent)
You gain an additional +3 max Inv.
Hardy constitution (passive)
A lifetime of physical labor has made you hardy and tough. When rolling for the conditions poison, bleed, and stun, add +1.
Tracking (10-minute/ongoing)
Burn 3 GRT to make a standard (6+) INS check to discern a specific target’s trail. On a success, you are able to track your target for up to an hour at a time.
Maleficia (1/6)
magnetokinesis [1/3]
This power is missing from the database. This power is missing from the database.
Drawback: This power is missing from the database.
LVL 1 ()
This power is missing from the database.
Equipment
Silver: 0
Inventory (11/21)
| Name | Type | Description | Slots |
|---|---|---|---|
| Skullcap | Helm | A simple helm made of rounded steel plate covering the top of the head. | 1 |
| Gambeson | Armour | A padded defensive jacket made of thick cloth or leather. | 1 |
| Quillon dagger | Short blade | A common short dagger with a simple crossguard. Especially effective at finding gaps in armour. Inflicts d2 + dFIN damage, ignoring DR. | 1 |
| Hand axe | Axe | A small axe with a short haft. Inflicts d6 + dVIT damage. | 1 |
| Rations | Food | Preserved foods: typically manchette bread, dried fruit, pickled vegetables, and nuts. | 1 |
| Waterskin | Drink | A tanned bladder containing potable water. Consume to gain d2 GRT (not exceeding max). | 1 |
| Vital poultice | Medicine | A small sachet of herbs such as henbane and hemlock. Consume to regain d4 HEA. | 1 |
| Torch | Light source | A length of wood with a bundle of oil-soaked rags fastened to its end. Creates a 30-foot radius of light for 2 hours. | 1 |
| Shoulder bag, small | Baggage | A small bag of leather or heavy cloth. Equip to gain an additional 3 INV (+2 net increase). | 1 |
| Iron and flint firestarter | Tool | Produces sparks to ignite a flame when struck together. Required to ignite fires and light sources. | 1 |
| Rope | Tool | A length of woven hempeb rope 50 feet long. | 1 |